UNREAL - 翻译成英语

UNREAL
虚幻
真实
现实的

在 中文 中使用 Unreal 的示例及其翻译为 英语

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V-RayforUnreal针对V-RayGPU进行了优化,并利用混合渲染功能,可以充分利用GPU和CPU的强大功能。
V-Ray for Unreal is optimized for V-Ray GPU, and takes advantage of Hybrid rendering, which taps the power of both your GPU and CPU.
V-RayforUnreal仍会将原始复杂材质导入为后设资料(metadata)。
V-Ray for Unreal will still import the original complex material as metadata.
以上是使用V-Ray为3dsMax创建的项目的一些示例,然后传送到V-RayforUnreal并进行和渲染。
Here are some examples of projects created with V-Ray for 3ds Max and then transferred and rendered with V-Ray for Unreal.
我们的开发人员更喜欢Unity,但我们的视觉艺术家选择Unreal-这完全取决于视觉效果的差异。
Our developers prefer Unity, but our visual artists opt for Unreal- and this is purely down to the difference in visuals.
对数字生态系统产生任何影响的开源项目,即使它与Unreal没有任何关系。
Open source projects that have any impact on the digital ecosystem at all, even if it doesn't have any bearing on Unreal.
当您想从虚幻编辑器(UnrealEditor)内部生成光线追踪图像时,V-RayforUnreal将使用V-RayGPU进行渲染。
And when you want to produce a ray-traced image from inside the Unreal Editor, V-Ray for Unreal will use V-Ray GPU for the rendering.
Stadia由Linux提供支撑,支撑Vulkan图形API,GOOGLE与Unreal合作,全面支撑Stadia平台。
Powered by Linux, it supports the Vulkan graphics API and Google partnered with Unreal to fully support the Stadia platform.
但如果你需要同时瞄准PlayStationVR,你的主要工具目前仅限于前三个:Unity,Unreal和CryEngine。
If, however, you also want to target the PlayStation VR, your primary tools are limited to the first three: Unity, Unreal Engine, and CryEngine.
现在,我们已经掌握了三大技术(光栅化、光线追踪和实时)的基础知识,我们可以开始讨论V-RayforUnreal
Now that we have nailed the basics of the three Rs(rasterization, ray tracing and real-time), we can take a look at V-Ray for Unreal.
STATEOFUNREAL:EpicGames的开幕演讲.
State of Unreal: Epic Games' opening session.
与其前辈UNREAL锦标赛和2003年UNREAL锦标赛一样,UNREAL2004(或UT2K4)对客户端和服务器都有本地Linux支持。
Like its predecessors Unreal Tournament and Unreal Tournament 2003, Unreal Tournament 2004(or UT2K4) has native Linux support both for the client and the server.
异议人商标中的‘UNREAL'元素在商业价值上无力且泛化,因此异议人无权独占使用这一术语。
The element"Unreal"… is commercially weak and watered down, and therefore Opposer is not entitled to the exclusive use of the term.
精通Unreal游戏引擎.
Another Unreal engine game.
游戏使用了Unreal引擎.
The game uses Unreal Engine.
Unity和Unreal游戏引擎.
Unity and Unreal Engine.
Unity和Unreal游戏引擎.
I have Unity and Unreal game engines.
UnrealEngine,加上井标签.
Unreal Engine with the hashtag SolRemix.
游戏使用了Unreal引擎.
The reviewed game uses Unreal Engine.
UnrealEngine虚拟现实工程师.
Unreal Engine virtual reality engineers.
这也是UnrealEngine的强项。
There's also now a section for Unreal Engine.
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