Tip: For a complete reference of all the properties and methods that can be used with the canvas object, go to our HTML Canvas Reference.
Canvas适用于将3D图像与业务目标结合在一起的所有市场,特别是AEC(建筑,工程,结构)。
The Canvas is applicable in all markets where 3D images are coupled with business objectives, with a focus on AEC(Architecture, Engineering and Construction).
有一些技术,如Canvas2DAPI,已经包含在核心规范中,后来又形成自己的文档。
Some technologies, like the Canvas 2D API, have started in the core specification and have later been moved into their own documents.
它使用HTML5Canvas并允许利用文档对象模型接口。
It uses the HTML5 canvas element and is accessed using Document Object Model(DOM) interfaces.
CanvasAPI提供了执行图像和视频处理的功能,但这些功能受限于其对CPU执行的依赖性;.
The Canvas API provide capabilities to do image and video processing, but these capabilities are limited by their reliance on the CPU for execution;
最近我研究了HTML5中的Canvas和Video标签,并发现了一些很酷的特性。
I have been doing a bit of experimenting with the Canvas and Video tags in HTML5 lately, and found some cool features hiding in plain sight.
它声明了一个特定的区域,canvas横跨左上角的点(0,0)到点(400,300)。
It specifies a specific region of the canvas spanning from a top left point at(0, 0) to a point at(400, 300).
Craig的评论曾经直至关于Canvas和SVG讨论的核心,正如他写的那样:.
Craig's comment goes straight to the heart of the Canvas vs. SVG debate, as he writes.
你可以看到,这与我们刚开始试验使用Canvas时的首个迭代版本相比,已经发生了翻天覆地的变化。
You can see this has changed substantially from the first iteration when we were experimenting with Canvas.
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