Examples of using Callback function in English and their translations into Dutch
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Colloquial
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Computer
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Ecclesiastic
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Official/political
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Programming
The first important thing to know is that in a GLUT application there can only be one idle callback function.
as an alternate to-logchannel, which allows packet logging to be done through a callback function.
in the reshape callback function to force the viewport to 640x480 the resolution of my 3Dfx carx.
a keyboard event is triggered then the keyboard callback function associated with that window is invoked.
the directive int glutCreateMenu(void(f*)(int)), the function f is a callback function that takes the number returned by the menu item triggered and performs an action accordingly.
Let us leave for later which callback functions and events are permitted in GLUT.
The library supports callback functions after the data has been submitted.
The callback functions used to handle menu events are quite simple.
The callback functions used to handle menu events are quite simple.
These events are handled by the keyboard callback functions.
In our demo we set two callback functions.
Feature: Proper code completion for JavaScript callback functions.
Frame callbacks: callback functions that are called once per frame,
we are ready to set up the appropriate callback functions for winIDSub.
the option is also honored by the example callback functions.
let us register callback functions to handle those incidents.
it uses idea of classes and callback functions.
the plugin also comes with a cool set of nifty callback functions which developers can use to trigger additional functions with various preloading states and stages.
Netfilter is a set of hooks inside the kernel's network stack that allows the kernel modules to register callback functions called every time a packet passes a hook.
Say we write two additional callback functions to our animation template, void MyDisplay(void)