Examples of using Spongeapi in English and their translations into French
{-}
-
Colloquial
-
Official
SpongeAPI does not require using a build system for creating plugins, however we strongly recommend using one.
With the release for beta we have moved the SpongeAPI versioning to semantic versioning see https://semver. org/.
The simplest way to create a Sponge permission in a Forge mod without soft-depending on SpongeAPI is to use the method provided by Vanilla Minecraft code in ICommandSender, namely ICommandSender.
attributes are read and set via the SpongeAPI, what tile entities are
you can use them to manage your dependency on SpongeAPI or other plugins
A feature branch may only be merged into master if the changes/ additions made in it are correct regarding the SpongeAPI release currently targeted by the SpongeDocs.
A part of SpongeAPI is not implemented yet.
The SpongeAPI is your all new plugin API for Minecraft.
On April 21st, 2015 SpongeAPI 2.0 was finally released.
Optional s are a feature widely used in the SpongeAPI.
We strongly suggest against using SpongeAPI without a build system.
For SpongeAPI and the implementations you have to run gradle compileJava.
The SpongeAPI allows for manipulation of the tab list on a per-player basis.
was planned to implement it's own API and the SpongeAPI.
It is not intended to be a guide to the SpongeAPI or Java.
The version of the SpongeAPI implemented by this file.
program that enables the use of the SpongeAPI in Minecraft.
The Sponge Project currently develops two implementations which both use the SpongeAPI.
changes Minecraft via the SpongeAPI, usable only on Sponge servers.
The initial commit to SpongeAPI and SpongeForge was made on September 7th