Examples of using Damage bonus in English and their translations into German
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Colloquial
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Official
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Ecclesiastic
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Medicine
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Financial
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Ecclesiastic
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Political
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Computer
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Programming
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Official/political
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Political
The damage bonus at a given skill level x is given fairly precisely by the following formulas.
Supercharge now provides a 125% damage bonus, down from 150%,
The damage bonus of Command Skeletons increases by 27% per second they spend attacking the same target.
shoot the enemies yourself and receive damage bonus.
Damage bonus while undisguised.
Damage bonus reduced by 40.
Enforcer +20% damage bonus while undisguised.
Damage bonus vs. non-Heroic targets increased from 400% to 500.
Initial Damage bonus for Ranged Minions increased from 100% to 125.
Center damage bonus increased from 100% to 125.
Damage bonus against Mercenaries and Minions reduced from 200% to 150.
you gain a 10% damage bonus to your next ability that consumes focus.
Receive a 1% damage bonus for each enemy afflicted by one of your curses.
The Slow Time and Force Breach damage bonus given from Pulsating Force has been reduced from 30% to 20.
Gather Strength now applies its full damage bonus to Plasma Brand
The Wither and Discharge damage bonus given from Mounting Darkness has been reduced from 30% to 20.
Pooled Hatred now applies its full damage bonus to Shatter and Force Crush,
Devour now gives Force Leech a 30% damage bonus(up from 25%)
Peak Strength: Damage bonus when the player's health is above 90% has been increased from 5% to 10.
The other new passive increases the critical chance and critical damage bonus of Sweeping Gunfire.