Examples of using A console in English and their translations into Hebrew
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allowing for the same gameplay experience as a console release.
Typically, you can only add snap-ins that are installed on the computer you are using to author a console.
Sony's PlayStation VR, by contrast, is designed to work with a console that millions of people already own: the PlayStation 4.
the following conditions apply, the default mode for a console is ignored and a console is opened in author mode.
His obsession with the game goes as far as him carrying a console with him to away matches.
When you open the door you can see the central wall with a console and Ofry Merom's great work of art.
Purchased in-game money that has not yet been spent will only transfer within a console family(e.g. xbox 360 to xbox One).
We have had a console business for 30 years,
Within arm's reach was a console that gave them access to the emergency shutdown system.
The Chinese enacted a console ban in 2000, locking the sale
If you try entering some of these values in a console, you will see that they all return true/false values- those booleans we mentioned in the last article.
We have had a console business for 30 years,
work a console.
Moreover, 60FPS is what a PC gamer will aim for because a constant 60FPS produces an immaculate gaming experience and beats out a console any day.
In the UK, 37% of the population aged between 16 and 49 describe themselves as‘active gamers'(defined as currently playing games on a console, handheld or PC).
pointed out the likelihood that a PS4, a console that has sold just shy of 30m units,
snap-in associated with it, the snap-in is available to anyone creating a console on that computer(unless restricted by a user policy).
Your ISP's help here is going to be pretty crucial- some ISPs provide a console server and network boot environment(plug, but at least you
type man cupsaddsmb in a console window to learn more about this functionality.
video game industry executive, I'm excited to help shape the first-of-its-kind integration between a wearable and a console video game, motivating gamers of all ages to be more active throughout the day by giving them in-game rewards for their real-world fitness activity,” said Tim Rosa, Senior Vice President of Global Marketing at Fitbit.