Examples of using Starcraft in English and their translations into Hebrew
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Programming
Besides, their options are so numerous that they can compete with the version of the famous strategy of Starcraft.
it was announced that StarCraft II would be re-branded as a free-to-play game going forward.
Blizzard has announced that StarCraft 2 will soon be free-to-play.
RIOT is reminiscent of real-time strategy games like Age of Empires or Starcraft.
Overwatch is the game company Blizzard's first new IP since 1998's Starcraft.
distributing attention among equally urgent activities might closely resemble the core challenge of Starcraft 2.
For those that don't know, StarCraft is a real-time strategy(RTS) game.
StarCraft 2: Heart of the Swarm sells 1.1 million in 48 hours.
Blizzard has announced that it will begin sending out invitations to the StarCraft 2: Legacy of the Void closed beta at the end of the month.
StarCraft 2: Heart of the Swarm sells 1.1 million copies in two days".
StarCraft it is a real-time strategy game series that started back in 1998.
Ten Priors from Celestis come to bless the starcraft we have been building these past many months.
strongly believe that the increased cooperation between developers and players is beneficial to StarCraft II.
They will become just one more example of programs that do things hitherto thought to be uniquely human- playing the real-time strategy game StarCraft, translating text, making personal recommendations for books and movies, recognizing people in images and videos.
the Warcraft and StarCraft series, and turn-based games such as Heroes of Might and Magic.
as Age of Empires, the Warcraft and StarCraft series, and turn-based games such as Heroes of Might and Magic.
production director on StarCraft 2, said conversations about moving to a free-to-play model have been happening for a while,
and they strongly believe that the increased cooperation between developers and players is beneficial to StarCraft II which we agree to it as well.
Culturally you have games like StarCraft which was so ingrained in the fabric of South Korean society that the country's Air Force had a professional StarCraft team and millions would regularly watch games that were broadcast from massive stadiums.
Culturally you have games like StarCraft which was so ingrained in the fabric of South Korean society at the apex of its popularity that the country's Air Force had a professional StarCraft team and millions would regularly watch games that were televised from massive stadiums.