Примери за използване на Virtual worlds на Английски и техните преводи на Български
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Augmented reality connects the physical and virtual worlds with one another, and this makes it possible to create brand new work methods for the modern workshop.
And I think that Second Life and virtual worlds more generally represent the best we can do to achieve that right now.
social construction of virtual worlds.
Thus, in an interactive experience, the real and virtual worlds are mixed, where physical
The barriers between the physical and virtual worlds begin to blur as Stephen Hawking
And so virtual worlds are the best way for us to essentially organize
Diamond slot machines is a computer simulation system that can create and experience virtual worlds.
Linden hopes to control the standards for virtual worlds so that they become the equivalent of the HTTP
other cyber-Utopians found the separation between the real and virtual worlds exciting, however, critics regarded it as a cause for concern.
What I want to talk to you about today is virtual worlds, digital globes,
Internet of Things has been described by The European Commission as merging“physical and virtual worlds, creating a smart environment”.
In games and virtual worlds, for example, your facial expressions can naturally
linking the real and virtual worlds.
The European Commission describes the internet of factors as merging“bodily and virtual worlds, developing clever environments.”.
they believe that they are capable of changing virtual worlds and not the real world. .
progress with seven-step steps has crossed the line that separates the real and virtual worlds.
so you can smoothly view and interact with the virtual worlds that the game developers create for you online.
The European Commission simply describes the IoT“as merging physical and virtual worlds, creating smart environments”.
In this industry renaissance, a platform approach enables the real and virtual worlds to inform and reinforce one another.
SGI is involved in a variety of projects that are focused into the different application areas of serious games and virtual worlds.