Examples of using Each player has in English and their translations into Chinese
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Political
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Ecclesiastic
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Programming
However, each player has their own private inventory, skills, achievements, collections, relationships, quests, and crafting/cooking recipes.
Each player has six swimmer cards, three"rascals" who want to cannonball other swimmers and three divers.
Each player has six heroes, who will be sent to different regions, where they will fight monsters threatening the villagers.
Thus, each player has an opportunity to“punish” the other player for previous non-cooperative play.
Each player has two cards, marked"cooperate" and"defect".
When the team is fighting, they try to make a team of two, so that each player has a higher chance of survival.
Each player has incredible talent and drive to be the best, but each face their own unique struggles both on and off the field.
Each player has a fixed position; but the whole team moves together(except for the goalie) while individual members retain their relative positions.
Each player has a deck of 24 cards, and in each of the six rounds, he draws a hand of four cards from this deck.
Each player had 4 hours to think.
Each player had a unique way of fighting.
It is important to notice that each player have an exclusive ID that is store in a list in the cMultiPlayer class.
Each player had two types of cards,"Cooperation" and"Betrayal".
Each player has to.
Each player has one opportunity.
Each player has multiple horses.
Because each player has 13 cards.
Each player has 30 life points.
Each player has two cannons.