Examples of using Haptic feedback in English and their translations into Chinese
{-}
-
Political
-
Ecclesiastic
-
Programming
But, more significantly, it also has an array of motion sensors and provides haptic feedback.
Redux's technology could also be used to create haptic feedback, which gives the sense of touch on a surface such as a screen.
If that still doesn't get your attention, it starts doing haptic feedback on the bottom of the seat.
Since"Moto-Cross" haptic feedback has become near ubiquitous in game controllers.
D Touch is also being eliminated in favor of the haptic feedback system first introduced with the iPhone XR.
In the application, Tesla also describes how the touchscreens can give haptic feedback.
The Home key has been upgraded from a physical button to a touch-sensitive one which includes haptic feedback.
His mentor is Lord Anterwirp, who provides guidance to the player throughout the game in the way of hints and haptic feedback.
New innovations, such as 360-degree view of an environments and haptic feedback through controls have attracted more gamers to adopt immersive technologies.
Verma explains,“It takes about 30 minutes for a visually impaired person to learn the haptic feedback patterns.
(AT): There will be better quality headsets, technology with haptic feedback like gloves, and better headset resolutions.
Instead, wearables need to offer a feature that works best when in close contact with your body, like measuring heart rate or offering haptic feedback.
The device kills the 3D touch feature but added some haptic feedback, so the screen vibrates a bit in response to touch.
It included a variety of settings to adjust audio feedback volume and length of haptic feedback vibration.
TDK's PowerHap piezo actuators deliver unrivalled performance in terms of acceleration, force and response time and thus offer an unprecedented quality of haptic feedback.
It also introduces haptic feedback for macbook pro which allows you to not only see what is happening on the screen, but to feel it.
They thus have no significant frequency or amplitude limitations for customized haptic feedback to key human mechanoreceptors.
Haptic feedback is starting to allow for basic touch, but the next radical evolution in VR could actually come via your nose(and/or mouth).
Our distinguished haptic devices and haptic authoring software are the ideal solution for conveniently adding appropriate haptic feedback to various VR content.
Last month, we learned that these would be“adaptive” triggers and increased and improved haptic feedback.