VIRTUAL GOODS in Chinese translation

['v3ːtʃʊəl gʊdz]
['v3ːtʃʊəl gʊdz]

Examples of using Virtual goods in English and their translations into Chinese

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By tweaking the same model for shorter-duration experiences, developers were able to build an entirely new base of casual virtual goods consumers.
通过调整相同的短期经验模型,开发人员可以构建一个全新的虚拟商品市场。
New study from Magid and PlayFirst shows 69 percent of tablet owners regularly play games on their tablets; 31 percent buy in-game virtual goods.
Magid和PlayFirst最新调查结果显示,69%平板电脑用户经常在设备上玩游戏,还有31%经常在游戏中购买虚拟商品
Every day, in 12-hour shifts, they kill monsters and harvest"gold coins" and other virtual goods that they can sell to other online gamers.
他们每天在网络游戏中耕耘12个小时,搏杀怪兽并收获金子和其他虚拟商品,随后他们再卖给其他游戏玩家。
Similar to most of its international counterparts, it also plans to sell virtual goods to monetise its platform going forward.
与大多数国际同行类似,它也计划出售虚拟商品以使其平台货币化.
The NAGA COIN is a decentralized cryptocurrency used for both trading and investing in financial markets, virtual goods, and other cryptocurrencies.
NAGACOIN是一个分散的加密货币,用于交易和投资金融市场,虚拟商品和加密货币。
Zynga's popularity and approach to money-making are even clearer: It sells virtual goods that players use in the company's online games.
Zynga的热度和盈利模式则更为明确:向网络游戏玩家出售虚拟商品
About 62 percent of North American virtual goods sales are facilitated by PayPal or credit cards.
北美地区有62%的虚拟商品销售通过PayPal或信用卡。
Ling Fengqi believes that the digital trading platform trades encrypted virtual goods, and the prices are independent and can be freely filled.
凌凤琪认为,数字交易平台交易的是加密的虚拟商品,价格分别独立撮合,可以自由充提。
However, in-game virtual goods have limited application, and game users are dependent on the game creators to not change the game rules.
然而,游戏中的虚拟商品只有有限的应用,并且游戏用户只能依赖游戏制作者的个人品质,寄希望于他们不随意改变游戏规则。
Ling Fengqi believes that digital trading platform trades encrypted virtual goods, and rates are independent and can be freely filled.
凌凤琪认为,数字交易平台交易的是加密的虚拟商品,价格分别独立撮合,可以自由充提。
Tencent, the China internet portal, generated $719m last year selling low-cost virtual goods.
中国互联网门户腾讯则通过销售成本低廉的虚拟商品,在去年创收7.19亿美元。
However, in-game virtual goods have limited application, and game users are dependent on the game creators to not change the game rules.
然而,游戏中虚拟物品的应用有限,游戏玩家其实也都依赖于游戏创作者不改变游戏规则。
IMVU has the world's largest virtual goods catalog of more than 20 million items, most of which are created by members.
IMVU拥有全球最大的虚拟物品库,其中有超过1600万件用户制作的虚拟物品。
Over 69 percent are interested in converting their virtual goods into tokens they could then exchange for other cryptocurrencies.
超过69%的人有兴趣将他们的虚拟商品转换为通证,以换取其他加密货币.
Residents create more than 250,000 new virtual goods every day-- from clothing to vehicles to buildings to automatic language translators and more.
玩家们每天创造出超过250000件新的虚拟商品,从服饰、车辆,到建筑、自动语言翻译机等等。
They're platforms for selling all kinds of lucrative services such as games and virtual goods such as coupons and stickers.
它们是销售各种高利润服务的平台,比如游戏以及优惠券和贴纸之类的虚拟物品
In China, content creators are leveraging WeChat and increasingly live video apps to sell merchandise and generate revenue off virtual goods transactions.
在中国,内容开发商利用微信和不断升温的流视频App销售商品,以及通过交易虚拟商品获取收入。
I'm not against the concept of virtual currency- it's as real as virtual goods, and video games.
我并不反对虚拟货币的概念,它和其他类型的虚拟商品或者电子游戏一样真实。
This means the app could also support virtual goods such as loyalty reward points and equities.
这意味着该应用还可以支持比如奖励积分和股票之类的虚拟商品
So far, the mobile payments industry in the U.S. mostly consists of buying-and-selling digital goods, such as music, or virtual goods in Facebook games.
以美国市场为例,目前其移动支付行业仍主要由数字产品的买卖构成,例如音乐和Facebook游戏中的虚拟商品
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