Examples of using Each camera in English and their translations into Japanese
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Each camera has an aperture angle of more than 180°, making it possible to have a 360° view of the vehicle's surroundings without any gaps.
Enlarging the photograph makes it clear that the difference in image quality of each camera is clear.
Each camera type has the ability to work with various lenses, making the most basic form of DSLR a powerful and versatile camera. .
Each camera produces 40 GB of high-quality video daily, with a total of 80 TB of video recordings for daily archiving to the cloud.
For multi-camera use, it is possible to make color adjustments independently for each camera.
You want to know as much as you can about each brand and about each camera type.
The following list shows the cameras supported by Imaging Edge Mobile, and the features available for each camera.
Gentec-EO still optimizes the pixel response uniformity and the noise level of each camera, no matter its sensor type, for optimal performance.
Security cameras”- In a large level with multiple cameras, attach areas to each camera and activate them when the player enters.
Consider a surround-view system: each camera here usually has a video stream with 1280 x 800 pixel resolution and a frame refresh rate of 30 f/s.
Each camera has 16 preset settings by IP or VISCA control to allow operators to move from one camera shot to another without having to re-compose the shot, which provides a smoother transition.
Each camera independently detects and tracks objects entering/exiting an observation image, and the image coordinates and times of the moments when each object is detected first and last in the image are acquired.
In the example of Fig. 10, each camera 402 carries a simple source of light, such as a LED, for illumination of the lumen wall.
Each camera allows recording time 6,5 days of recording at a resolution of 1280 x 960
All images are recorded onto a standard SD memory card in each camera, and the cameras keep recording even if the network fails.
Each Camera that is rendering to the device automatically replaces the FOV of the Camera with the FOV that the user input in the software settings for each VR SDK.
Additionally, to maximize on storage resources, each camera has H. 264 compression functionality to reduce bandwidth and storage, but also has a Motion JPEG option for live viewing capability.
Each camera was covering 60 degrees of his head, so that in post-production we could use pretty much any angle we needed, and we shot only his head.
With the increasing number of IP cameras over a network, it is quite difficult to manage each camera in hand, feeling the need for a more efficient management solution.
When you are using multiple Cameras, each one stores its own color and depth information in buffers, accumulating more data as each Camera renders.