一款游戏 - 翻译成英语

game
游戏
比赛
博弈
一场
games
游戏
比赛
博弈
一场

在 中文 中使用 一款游戏 的示例及其翻译为 英语

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一款游戏都能给玩家带来无穷的欢乐,即使连续玩上200个小时,依然能给玩家带来乐在其中的体验。
Every game will give players a boundless joy, even though the 200 hours of continuous play, can still bring something to the player experience.
SupergiantGames创意总监GregKasavin在电子邮件中告诉我:“这是一款游戏,我认为其缺陷有助于其独特的个性。
Supergiant Games creative director Greg Kasavin agrees, telling me in an email,"It's a game whose flaws I think contribute to its unique personality.
如果有人要求我必须分开这两个东西,我想我将没有能力创作一款游戏
If somebody came to me and said you had to separate those two things, I don't think I would be able to create a game.”.
StarLicker》也成功地向客户展示了我们知道如何打造并且发布一款游戏
And StarLicker has already successfully demonstrated to clients on more than one occasion that we know how to build and release a game.
我真的很惊讶我们用不到100人的团队中在一年的时间便完成了一款游戏的开发。
I truly am surprised that we finished developing a game in one year with a team of less than 100 people.
同样重要的是,要特别迎合每一款游戏的粉丝,而不是采用一种适合所有人的电子竞技方式。
It will also be important to cater to each game's fans specifically rather than assuming a one-size-fits-all esports approach.
Flash开发者们永远不会有2千万美元的预算来制作一款游戏,这也使得开发者们更为大胆并勇于尝试。
Flash developers don't have $20 million budgets on the line when they make a game, which means they can take risks and try anything.
Greenbox的解决方案就像一款游戏,旨在帮助消费者了解他们的能源使用情况以及他们如何节省资金。
Greenbox's solution is much like a game, meant to help consumers understand their energy usage and how they can save money.
有15%的开发者表示他们下一款游戏将会包含VR元素。
Also, 15% of developers polled say their next video game will include VR.
我的世界》已经不仅仅是一款游戏,而是一个平台。
The game now is not just a joy, but a platform.
有趣的是埃里克从未想过制作一款游戏,至少他不打算将这作为一份职业。
The funny thing is that Eric never wanted to make video games, at least not professionally.
它目前正在进行beta测试,只有一款游戏可供选择:Assassin'sCreedOdyssey。
At the beginning of the beta test will be available only one game- Assassin's Creed: Odyssey.
我们的想法仅仅是开发一款游戏,因为我们都是程序员,谁会在乎营销呢,对吧??
We just want ed to develop the game, because we are programmers and who cares about marketing, right?
一款游戏需要从各个方面进行1到5星的评分,如果某一方面不存在或不适用可以评定为N/A。
Games are given 1-5 star ratings in each category, or N/A where not applicable.
从来没有一款游戏这么执着于探索和开放式的问题解决,更不用说是塞尔达系列。
There has never been a game so entrenched in exploration and open-ended problem solving, let alone one within the Zelda series.
而这一款游戏目前总共收入已经超过7亿美金,其中大多数是纯利润。
And this single game has grossed more than $700 million in its lifetime, the large majority of which is pure profit.
此外,有15%的开发者表示他们下一款游戏将会包含VR元素。
Also, 15% of developers polled say their next video game will include VR.
我觉得这个问题尽早解决比较好,因为当我们重新加载一款游戏的时候,是非常敏感的;.
I feel that this issue needs addressing sooner rather than later, because reloading a game is sensible when we're resuming our gaming sessions;
很难让人相信,在《半条命2》(Half-Life2)发售之前,Valve实际上仅仅制作过一款游戏
It's hard to believe that, prior to Half-Life 2, Valve had really made only one game.
这意味着很多中国Steam用户只玩过这一款游戏
That means many of the Chinese players that have joined Steam since have done so just to play that one game.
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