Examples of using Computer-generated in English and their translations into Hebrew
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Colloquial
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Ecclesiastic
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Computer
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Programming
No ID yet from this computer-generated photo. So, I have scoured all the different county police departments for their short-term missing lists.
they heard a computer-generated whistle, and they got an object or activity.
the installation space is a fixed, three-dimensional, bold blue grid that is modeled to record and translate body movements into computer-generated imagery.
then Lucasfilm, where he helped invent the first computer-generated movies.
She asked 2,000 participants to rate computer-generated paintings that were randomly assigned fictitious male and female names.
The Library, unwavering in its resolve to take advantage of technological innovations, produced its first computer-generated Braille book.
There used to be a time when you could easily spot the use of computer-generated graphics in a movie.
the film is composed of 60% computer-generated elements and 40% live action, as well as traditional miniatures.
And then animators can take the data of the motion of those markers and apply them to a computer-generated character.
(Fun fact: TRON was the first movie to use computer-generated technology, and was nominated for a special-effects award,
Tippett Studio first began working on the CGI(computer-generated imagery) wolves in February 2009 for The Twilight Saga:
drawings and computer-generated visualizations- deal with the human attempt to impose order and form onto reality
In addition, the strategic and adversarial nature of a video game carries natural opportunities to explore higher-level cognitive measures such as comprehension of game-related narratives and social attribution to a computer-generated adversary.
a half ago, a clique of researchers led by Calvin Sylveste had resurrected the old idea of copying the essence of a living human being into a computer-generated simulation.
Quintessence have released a handful of computer-generated images that give us a decent idea of what to expect from the boat.
Artificial Reality In 1969 Myron Kruegere a virtual reality computer artist developed a series of experiences which he termed"artificial reality" in which he developed computer-generated environments that responded to the people in it.
New films that use computer-generated special effects can not be compared to live action movies using cartoon characters because of perceived realism of both styles combined.
New films that use computer-generated special effects can not be compared to live action films using cartoon characters because of the perceived realism of both styles combined.
A computer-generated voice relates this boy's history,
New films that use computer-generated special effects can not be compared to live action films using cartoon characters because of the perceived realism of both styles combined.