Examples of using Motion capture in English and their translations into Russian
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later processed into animation through"motion capture" technique.
Game designer Mohammad Alavi was heavily involved in the level's development, from programming the artificial intelligence to directing the motion capture used for the character animations.
In his works of artistic investigation she creates photographic apparatus for motion capture and reconstruction.
EA also developed new motion capture for the goalies to match the movements of real-life goalies.
He owns the motion capture studio that was contracted to do the CG animation for Duncan's game.
Motion Capture. When the performance of a live actor is recorded
With the use of the motion capture technology, the actor had to accommodate not only the script
The motion capture sessions took place in a Moscow studio using special helmets.
so we have a full 3-D motion capture video of it.
For that reason, it's best for us to put motion capture sensors on employees and capture that way.
The employees of this company develop technologies for real-time motion capture and have previously worked with different game studios and other companies interested
Groot would be created through a combination of CGI and motion capture, going on to say that"You can't do any motion capture with a raccoon-they won't let you put the suit on.
All above means that iPi Desktop Motion Capture can really be used as animator's desktop mocap, and be an alternative(or addition) to not only much more expensive motion capture systems but also a traditional,"manual" keyframing animation production tools.
They looked into their subject couples' spinal movement using infrared and electromagnetic motion capture systems to determine the flexion intolerance,
indoor soccer mode and polygonal players, with motion capture provided by David Ginola.
She first gained widespread public attention when Japanese developer Konami revealed she would be providing the motion capture, voice and likeness for the character Quiet in the 2015 video game Metal Gear Solid V: The Phantom Pain.
that his role requires motion capture, and that he appears"in three of, I think.
Gunn stated that he attempted to use as many practical effects as possible while filming to aid the use of CGI and motion capture during post-production, saying,"Our sets are enormous.
voice direction, motion capture direction(along with camera setup
as well as the first to use motion capture of Western voice actors.