Examples of using Motion capture in English and their translations into Korean
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We have specialist research laboratories including eye trackers, motion capture labs and an £80,000 EEG system.
More than that you can add multiple nodes to extend full body motion capture functionality to 10- 24 nodes on your body.
Healthcare, and sports, owning multiple essential technologies such as gesture recognition, motion capture, laser indoor positioning,
World's first VR system integrating indoor positioning, motion capture, and gesture recognition.
There is also a photographic studio and a production studio with green screen and motion capture facilities.
IKINEMA launches Orion 2.0 VR motion capture solution, now with fully optimised core solver.
Motion Capture: support walking,
Low Delay VR 3d Motion Capture System 5v 360HZ With High Positioning Accuracy.
For me, especially, motion capture was so new and a good experience.
Sparkol Videoscribe Pro 3.3.1 Crack is really a new type of storytelling which replicates an end motion capture style.
For example, the motion capture file may comprise indications of the manner in which a user jumps.
Videotape by attaching a number of markers on the bat body and analyze the movement by the technology of motion capture.
including specialist research laboratories including eye trackers, motion capture labs and an £80,000 EEG system as well as state-of-the-art cyberpsychology equipment.
The Airlock environment assets were created by Virtuous Games for Oats Studios, and the Motion Capture was shot at Animatrik studios.
Unique three axis motion capture algorithm allows for a wide range of actions to be captured and mapped into the VR world.
Students are taught by experts in their field as well as industry professionals, using world-class facilities such as a motion capture studio and Bloomberg Trading Room.
However, some motion capture was done as a form of previsualization to aid Bayona.
Without any photos of Perfume, Provides five using motion capture, a video.
It is expandable and planned to be a full body motion capture by combining up to 24 WalkOVR nodes in the future.
Such realism has become possible thanks to the development of motion capture technology, the power of which we were able to feel for the first time in the film"Avatar",