SHADERS in Chinese translation

着色器
shaders

Examples of using Shaders in English and their translations into Chinese

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In this hands-on video series, you will create your first water shaders in 2D and in 3D.
在这个动手实践的视频系列中,您将创建2D和3D中的第一个水着色器
An extra post will introduce screen shaders, which are used for postprocessing 2D images.
还有一个附加篇,将介绍屏幕shader,用于2D图像的后期处理。
Ds Max 2014 has new tools for crowd generation, particle animation, and perspective matching, as well as support for Microsoft DirectX 11 shaders.
DSMAX2014人群的一代,新工具粒子动画,和角度的匹配,以及微软DirectX11着色器支持。
Uniforms are set by the JavaScript code and are available to both the vertex and fragment shaders.
Uniform通常是由JavaScript代码设置并且在vertexshader和fragmentshader中都能够访问。
If we look at computer graphics, the use of compute shaders is now a standard for delivering advanced graphical effects.
如果我们看一下计算机图形处理,会发现计算着色器的使用现在是提供高级图形效果的标准。
Unity3D supports two different types of shaders: suface shaders and fragment and vertex shaders.
Unity3D支持两种不同的shader:表面shader、片段和顶点shader
Initially, the Chairs and Table project is shown running in the standard(raster) mode, using the Unreal Engine shaders normally used for mobile devices.
最初,桌椅项目在标准(光栅)模式下运行,使用的是通常用于移动设备的UnrealEngine着色器
In that case, even though we could have dozens of textures, we could only use two of them at the same time in the shaders.
既然如此,即使我们有许多的贴图,我们也只能同时使用两个贴图单元在着色器中。
The engine is built on Direct 3D, and if the system has a DX12 capable GPU, will utilize DX12 compute shaders dynamically.
该引擎构建在Direct3D上,如果系统具有支持DX12的GPU,则将动态使用DX12计算着色器
While this article uses CSS3 for the ease of explanations, matrices are a core concept used by many different technologies including WebGL and shaders.
虽然本文为了便于解释而使用了CSS3,矩阵却是许多技术中的核心概念,包括WebGL和着色器
Improvements include the Material Node editor, new shaders and improved Bokeh effects.
改进包括材质节点编辑器,新着色器和改进的散景效果。
I tried to use other ready-made shaders like“tree leaves”, but for some reason it didn't help.
我试图用其他现成的材质像“树叶”,但因为某种原因,它并没有帮助。
In October 2011, Adobe proposed CSS Shaders as a way to bring cinematic effects to the web.
年10月,Adobe推出了CSSShaders作为一种在Web中实现影片特效的方式。
Regular shaders will use a shadow map per light, but these each require a pre-render.
规则的着色器会使用每个光线的阴影贴图,但这些都需要一个预渲染。
Vertex shaders got input from a vertex structure defines in the application code, and loads this from the vertex buffer, passed into the shader..
Vertexshaders从应用程序代码中定义的一个顶点结构获取数据,并从顶点缓冲区加载这个结构传递到shader。
You had to fake all the lights, all the shaders, all of the stuff to make it look correct.
你必须手动调整所有的灯光,所有的着色器,所有的东西,使照明看起来正确。
CSS Shaders now go by the name of CSS Custom Filters but they're just as expressive.
CSSShaders现在称为CSSCustomFilters,但这只是表达上的不同而已。
These behaviors are different enough from the typical“close to the surface” diffusion that unique shaders are usually needed to simulate them.
这些行为与典型的“接近表面”扩散不同,通常需要使用独特的着色器来模拟它们。
Texturing This 3D modeling course involves the use of layering color maps on digital surfaces to create specific material shaders.
纹理化此3D建模课程涉及在数字表面上使用分层颜色贴图来创建特定材质着色器
In this series of premium tutorials, in more than 9 hours, we learn how to develop advanced and realistic shaders in Arnold for Cinema 4d.
在这一系列的高级教程中,超过9小时,我们将学习如何在ArnoldforCinema4d中开发高级和逼真的着色器
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